Supporting Trembling Hand Typing Using Optical See-Through Mixed Reality
A tremor is an involuntary rhythmic shaking movement of the muscles, which reduces the precision of hand and finger movements. It is difficult for individuals with hand tremors to type accurately using small- and high-density targets, such as keyboard. This research proposes an optical see-through m...
Main Authors: | , , |
---|---|
Format: | Article |
Language: | English |
Published: |
IEEE
2017-01-01
|
Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/7941993/ |
id |
doaj-0d60304575414066a0d03a6cf2d26d72 |
---|---|
record_format |
Article |
spelling |
doaj-0d60304575414066a0d03a6cf2d26d722021-03-29T20:07:40ZengIEEEIEEE Access2169-35362017-01-015107001070810.1109/ACCESS.2017.27110587941993Supporting Trembling Hand Typing Using Optical See-Through Mixed RealityKai Wang0https://orcid.org/0000-0003-4771-7642Daisuke Iwai1Kosuke Sato2Graduate School of Engineering Science, Osaka University, Toyonaka, JapanGraduate School of Engineering Science, Osaka University, Toyonaka, JapanGraduate School of Engineering Science, Osaka University, Toyonaka, JapanA tremor is an involuntary rhythmic shaking movement of the muscles, which reduces the precision of hand and finger movements. It is difficult for individuals with hand tremors to type accurately using small- and high-density targets, such as keyboard. This research proposes an optical see-through mixed reality system that reduces hand tremors so that the individual can type steadily. The system virtually stabilizes the individual's hand tremors by optically overlapping the trembling hand with a stabilized virtual hand to produce a realistic typing sensation without any tremors. The simulation experiments proved that the system supports trembling hand typing. By comprehensively investigating both the objective (time and error ratios) and the subjective (the sense of ownership, agency, and pertinence) aspects, the system with a virtual:real intensity ratio of 0.75:0.25 was found to be optimal.https://ieeexplore.ieee.org/document/7941993/Augmented humanhand tremorkeyboard challengedoptical see-through mixed realityvirtual stabilization |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Kai Wang Daisuke Iwai Kosuke Sato |
spellingShingle |
Kai Wang Daisuke Iwai Kosuke Sato Supporting Trembling Hand Typing Using Optical See-Through Mixed Reality IEEE Access Augmented human hand tremor keyboard challenged optical see-through mixed reality virtual stabilization |
author_facet |
Kai Wang Daisuke Iwai Kosuke Sato |
author_sort |
Kai Wang |
title |
Supporting Trembling Hand Typing Using Optical See-Through Mixed Reality |
title_short |
Supporting Trembling Hand Typing Using Optical See-Through Mixed Reality |
title_full |
Supporting Trembling Hand Typing Using Optical See-Through Mixed Reality |
title_fullStr |
Supporting Trembling Hand Typing Using Optical See-Through Mixed Reality |
title_full_unstemmed |
Supporting Trembling Hand Typing Using Optical See-Through Mixed Reality |
title_sort |
supporting trembling hand typing using optical see-through mixed reality |
publisher |
IEEE |
series |
IEEE Access |
issn |
2169-3536 |
publishDate |
2017-01-01 |
description |
A tremor is an involuntary rhythmic shaking movement of the muscles, which reduces the precision of hand and finger movements. It is difficult for individuals with hand tremors to type accurately using small- and high-density targets, such as keyboard. This research proposes an optical see-through mixed reality system that reduces hand tremors so that the individual can type steadily. The system virtually stabilizes the individual's hand tremors by optically overlapping the trembling hand with a stabilized virtual hand to produce a realistic typing sensation without any tremors. The simulation experiments proved that the system supports trembling hand typing. By comprehensively investigating both the objective (time and error ratios) and the subjective (the sense of ownership, agency, and pertinence) aspects, the system with a virtual:real intensity ratio of 0.75:0.25 was found to be optimal. |
topic |
Augmented human hand tremor keyboard challenged optical see-through mixed reality virtual stabilization |
url |
https://ieeexplore.ieee.org/document/7941993/ |
work_keys_str_mv |
AT kaiwang supportingtremblinghandtypingusingopticalseethroughmixedreality AT daisukeiwai supportingtremblinghandtypingusingopticalseethroughmixedreality AT kosukesato supportingtremblinghandtypingusingopticalseethroughmixedreality |
_version_ |
1724195165128622080 |