A Privacy Protection Model of Data Publication Based on Game Theory

With the rapid development of sensor acquisition technology, more and more data are collected, analyzed, and encapsulated into application services. However, most of applications are developed by untrusted third parties. Therefore, it has become an urgent problem to protect users’ privacy in data pu...

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Main Authors: Li Kuang, Yujia Zhu, Shuqi Li, Xuejin Yan, Han Yan, Shuiguang Deng
Format: Article
Language:English
Published: Hindawi-Wiley 2018-01-01
Series:Security and Communication Networks
Online Access:http://dx.doi.org/10.1155/2018/3486529
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spelling doaj-0cffed08aa9248b48a2198693e5185202020-11-25T01:11:09ZengHindawi-WileySecurity and Communication Networks1939-01141939-01222018-01-01201810.1155/2018/34865293486529A Privacy Protection Model of Data Publication Based on Game TheoryLi Kuang0Yujia Zhu1Shuqi Li2Xuejin Yan3Han Yan4Shuiguang Deng5School of Software, Central South University, Changsha 410075, ChinaSchool of Software, Central South University, Changsha 410075, ChinaSchool of Software, Central South University, Changsha 410075, ChinaSchool of Software, Central South University, Changsha 410075, ChinaSchool of Software, Central South University, Changsha 410075, ChinaCollege of Computer Science, Zhejiang University, Hangzhou 310027, ChinaWith the rapid development of sensor acquisition technology, more and more data are collected, analyzed, and encapsulated into application services. However, most of applications are developed by untrusted third parties. Therefore, it has become an urgent problem to protect users’ privacy in data publication. Since the attacker may identify the user based on the combination of user’s quasi-identifiers and the fewer quasi-identifier fields result in a lower probability of privacy leaks, therefore, in this paper, we aim to investigate an optimal number of quasi-identifier fields under the constraint of trade-offs between service quality and privacy protection. We first propose modelling the service development process as a cooperative game between the data owner and consumers and employing the Stackelberg game model to determine the number of quasi-identifiers that are published to the data development organization. We then propose a way to identify when the new data should be learned, as well, a way to update the parameters involved in the model, so that the new strategy on quasi-identifier fields can be delivered. The experiment first analyses the validity of our proposed model and then compares it with the traditional privacy protection approach, and the experiment shows that the data loss of our model is less than that of the traditional k-anonymity especially when strong privacy protection is applied.http://dx.doi.org/10.1155/2018/3486529
collection DOAJ
language English
format Article
sources DOAJ
author Li Kuang
Yujia Zhu
Shuqi Li
Xuejin Yan
Han Yan
Shuiguang Deng
spellingShingle Li Kuang
Yujia Zhu
Shuqi Li
Xuejin Yan
Han Yan
Shuiguang Deng
A Privacy Protection Model of Data Publication Based on Game Theory
Security and Communication Networks
author_facet Li Kuang
Yujia Zhu
Shuqi Li
Xuejin Yan
Han Yan
Shuiguang Deng
author_sort Li Kuang
title A Privacy Protection Model of Data Publication Based on Game Theory
title_short A Privacy Protection Model of Data Publication Based on Game Theory
title_full A Privacy Protection Model of Data Publication Based on Game Theory
title_fullStr A Privacy Protection Model of Data Publication Based on Game Theory
title_full_unstemmed A Privacy Protection Model of Data Publication Based on Game Theory
title_sort privacy protection model of data publication based on game theory
publisher Hindawi-Wiley
series Security and Communication Networks
issn 1939-0114
1939-0122
publishDate 2018-01-01
description With the rapid development of sensor acquisition technology, more and more data are collected, analyzed, and encapsulated into application services. However, most of applications are developed by untrusted third parties. Therefore, it has become an urgent problem to protect users’ privacy in data publication. Since the attacker may identify the user based on the combination of user’s quasi-identifiers and the fewer quasi-identifier fields result in a lower probability of privacy leaks, therefore, in this paper, we aim to investigate an optimal number of quasi-identifier fields under the constraint of trade-offs between service quality and privacy protection. We first propose modelling the service development process as a cooperative game between the data owner and consumers and employing the Stackelberg game model to determine the number of quasi-identifiers that are published to the data development organization. We then propose a way to identify when the new data should be learned, as well, a way to update the parameters involved in the model, so that the new strategy on quasi-identifier fields can be delivered. The experiment first analyses the validity of our proposed model and then compares it with the traditional privacy protection approach, and the experiment shows that the data loss of our model is less than that of the traditional k-anonymity especially when strong privacy protection is applied.
url http://dx.doi.org/10.1155/2018/3486529
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