Teenagers and Playing: Are Pastimes Like Neknominate a Usual Response to Adolescence?

While “outside of society” for much of the last sixty years, adolescents have attracted attention in recent times because of perceptions of their anti-social and, in some cases, violent behaviour. Teenagers face many challenges on their journey to adulthood; growth spurts, hormone developments and c...

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Main Author: Perry Else
Format: Article
Language:English
Published: MDPI AG 2014-10-01
Series:Children
Subjects:
Online Access:http://www.mdpi.com/2227-9067/1/3/339
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spelling doaj-0c046ca0adc941f5877636b42c888f702021-04-02T01:15:12ZengMDPI AGChildren2227-90672014-10-011333935410.3390/children1030339children1030339Teenagers and Playing: Are Pastimes Like Neknominate a Usual Response to Adolescence?Perry Else0Sheffield Hallam University, Sheffield S1 1WB, U.KWhile “outside of society” for much of the last sixty years, adolescents have attracted attention in recent times because of perceptions of their anti-social and, in some cases, violent behaviour. Teenagers face many challenges on their journey to adulthood; growth spurts, hormone developments and changes in the structure of the brain. These biological challenges have been affected since around 1990 by the impact of technology and the subsequent cultural changes. Activities, like the technology-driven, socially-networked pastime, Neknomination, amongst others, meet basic drives that gym-based activities do not. Adults are increasingly concerned about unhealthy patterns of behaviour that suggest that this coming generation of adults will not live as long as their parents, causing misery and putting additional economic pressures on families and society if the expected standards of living and health are to be maintained. The pressures facing teenagers are many, but a concerted effort by adults to change their attitudes towards children and young people to help rather than instruct may assist with meeting their needs and those of society.http://www.mdpi.com/2227-9067/1/3/339benefits of playplayriskchildren and young people’s healthobesityteenagersadolescenceintegral play frameworkbrain growthculturenot-playplay deprivationtechnology and play
collection DOAJ
language English
format Article
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author Perry Else
spellingShingle Perry Else
Teenagers and Playing: Are Pastimes Like Neknominate a Usual Response to Adolescence?
Children
benefits of play
play
risk
children and young people’s health
obesity
teenagers
adolescence
integral play framework
brain growth
culture
not-play
play deprivation
technology and play
author_facet Perry Else
author_sort Perry Else
title Teenagers and Playing: Are Pastimes Like Neknominate a Usual Response to Adolescence?
title_short Teenagers and Playing: Are Pastimes Like Neknominate a Usual Response to Adolescence?
title_full Teenagers and Playing: Are Pastimes Like Neknominate a Usual Response to Adolescence?
title_fullStr Teenagers and Playing: Are Pastimes Like Neknominate a Usual Response to Adolescence?
title_full_unstemmed Teenagers and Playing: Are Pastimes Like Neknominate a Usual Response to Adolescence?
title_sort teenagers and playing: are pastimes like neknominate a usual response to adolescence?
publisher MDPI AG
series Children
issn 2227-9067
publishDate 2014-10-01
description While “outside of society” for much of the last sixty years, adolescents have attracted attention in recent times because of perceptions of their anti-social and, in some cases, violent behaviour. Teenagers face many challenges on their journey to adulthood; growth spurts, hormone developments and changes in the structure of the brain. These biological challenges have been affected since around 1990 by the impact of technology and the subsequent cultural changes. Activities, like the technology-driven, socially-networked pastime, Neknomination, amongst others, meet basic drives that gym-based activities do not. Adults are increasingly concerned about unhealthy patterns of behaviour that suggest that this coming generation of adults will not live as long as their parents, causing misery and putting additional economic pressures on families and society if the expected standards of living and health are to be maintained. The pressures facing teenagers are many, but a concerted effort by adults to change their attitudes towards children and young people to help rather than instruct may assist with meeting their needs and those of society.
topic benefits of play
play
risk
children and young people’s health
obesity
teenagers
adolescence
integral play framework
brain growth
culture
not-play
play deprivation
technology and play
url http://www.mdpi.com/2227-9067/1/3/339
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