Surveillance-based Mechanisms in MUVEs (MultiUser Virtual Environments) used for Monitoring, Data Gathering and Evaluation of Knowledge Transfer in VirtuReality
Multiuser virtual environments (MUVEs) generate a large amount of data but most of them are not accessible even to users who triggered them. What’s more, most datasets are not even stored for further use; they have only temporary character and very short "halftime of decay" limited f.e. to...
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Format: | Article |
Language: | English |
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International Institute of Informatics and Cybernetics
2011-04-01
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Series: | Journal of Systemics, Cybernetics and Informatics |
Subjects: | |
Online Access: | http://www.iiisci.org/Journal/CV$/sci/pdfs/OL898UG.pdf
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Summary: | Multiuser virtual environments (MUVEs) generate a large amount of data but most of them are not accessible even to users who triggered them. What’s more, most datasets are not even stored for further use; they have only temporary character and very short "halftime of decay" limited f.e. to onesecondlong screen display. Such a huge loss of data makes evaluation of knowledge transfer in MUVEs almost impossible. There is a need to both improve monitoring capabilities of MUVEs to be able to make completion assessment and use MUVEs that enable simulation (re)experience using complete datasets gathered from environment itself. Future research in the field of simulation methodology is suggested. |
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ISSN: | 1690-4524 |