Offensive Strategy in the 2D Soccer Simulation League Using Multi-Group Ant Colony Optimization

The 2D soccer simulation league is one of the best test beds for the research of artificial intelligence (AI). It has achieved great successes in the domain of multi-agent cooperation and machine learning. However, the problem of integral offensive strategy has not been solved because of the dynamic...

Full description

Bibliographic Details
Main Authors: Shengbing Chen, Gang Lv, Xiaofeng Wang
Format: Article
Language:English
Published: SAGE Publishing 2016-02-01
Series:International Journal of Advanced Robotic Systems
Online Access:https://doi.org/10.5772/62167
id doaj-0aa298724039438da427726747c75858
record_format Article
spelling doaj-0aa298724039438da427726747c758582020-11-25T04:01:11ZengSAGE PublishingInternational Journal of Advanced Robotic Systems1729-88142016-02-011310.5772/6216710.5772_62167Offensive Strategy in the 2D Soccer Simulation League Using Multi-Group Ant Colony OptimizationShengbing Chen0Gang Lv1Xiaofeng Wang2 Key Lab of Network and Intelligent Information Processing, Department of Computer Science and Technology, Hefei University, Hefei, China Key Lab of Network and Intelligent Information Processing, Department of Computer Science and Technology, Hefei University, Hefei, China Key Lab of Network and Intelligent Information Processing, Department of Computer Science and Technology, Hefei University, Hefei, ChinaThe 2D soccer simulation league is one of the best test beds for the research of artificial intelligence (AI). It has achieved great successes in the domain of multi-agent cooperation and machine learning. However, the problem of integral offensive strategy has not been solved because of the dynamic and unpredictable nature of the environment. In this paper, we present a novel offensive strategy based on multi-group ant colony optimization (MACO-OS). The strategy uses the pheromone evaporation mechanism to count the preference value of each attack action in different environments, and saves the values of success rate and preference in an attack information tree in the background. The decision module of the attacker then selects the best attack action according to the preference value. The MACO-OS approach has been successfully implemented in our 2D soccer simulation team in RoboCup competitions. The experimental results have indicated that the agents developed with this strategy, along with related techniques, delivered outstanding performances.https://doi.org/10.5772/62167
collection DOAJ
language English
format Article
sources DOAJ
author Shengbing Chen
Gang Lv
Xiaofeng Wang
spellingShingle Shengbing Chen
Gang Lv
Xiaofeng Wang
Offensive Strategy in the 2D Soccer Simulation League Using Multi-Group Ant Colony Optimization
International Journal of Advanced Robotic Systems
author_facet Shengbing Chen
Gang Lv
Xiaofeng Wang
author_sort Shengbing Chen
title Offensive Strategy in the 2D Soccer Simulation League Using Multi-Group Ant Colony Optimization
title_short Offensive Strategy in the 2D Soccer Simulation League Using Multi-Group Ant Colony Optimization
title_full Offensive Strategy in the 2D Soccer Simulation League Using Multi-Group Ant Colony Optimization
title_fullStr Offensive Strategy in the 2D Soccer Simulation League Using Multi-Group Ant Colony Optimization
title_full_unstemmed Offensive Strategy in the 2D Soccer Simulation League Using Multi-Group Ant Colony Optimization
title_sort offensive strategy in the 2d soccer simulation league using multi-group ant colony optimization
publisher SAGE Publishing
series International Journal of Advanced Robotic Systems
issn 1729-8814
publishDate 2016-02-01
description The 2D soccer simulation league is one of the best test beds for the research of artificial intelligence (AI). It has achieved great successes in the domain of multi-agent cooperation and machine learning. However, the problem of integral offensive strategy has not been solved because of the dynamic and unpredictable nature of the environment. In this paper, we present a novel offensive strategy based on multi-group ant colony optimization (MACO-OS). The strategy uses the pheromone evaporation mechanism to count the preference value of each attack action in different environments, and saves the values of success rate and preference in an attack information tree in the background. The decision module of the attacker then selects the best attack action according to the preference value. The MACO-OS approach has been successfully implemented in our 2D soccer simulation team in RoboCup competitions. The experimental results have indicated that the agents developed with this strategy, along with related techniques, delivered outstanding performances.
url https://doi.org/10.5772/62167
work_keys_str_mv AT shengbingchen offensivestrategyinthe2dsoccersimulationleagueusingmultigroupantcolonyoptimization
AT ganglv offensivestrategyinthe2dsoccersimulationleagueusingmultigroupantcolonyoptimization
AT xiaofengwang offensivestrategyinthe2dsoccersimulationleagueusingmultigroupantcolonyoptimization
_version_ 1724447340470730752