Do players reason by forward induction in dynamic perfect information games?
We conducted an experiment where participants played a perfect-information game against a computer, which was programmed to deviate often from its backward induction strategy right at the beginning of the game. Participants knew that in each game, the computer was nevertheless optimizing against som...
Main Authors: | Sujata Ghosh, Aviad Heifetz, Rineke Verbrugge |
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Format: | Article |
Language: | English |
Published: |
Open Publishing Association
2016-06-01
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Series: | Electronic Proceedings in Theoretical Computer Science |
Online Access: | http://arxiv.org/pdf/1606.07521v1 |
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