Do players reason by forward induction in dynamic perfect information games?

We conducted an experiment where participants played a perfect-information game against a computer, which was programmed to deviate often from its backward induction strategy right at the beginning of the game. Participants knew that in each game, the computer was nevertheless optimizing against som...

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Bibliographic Details
Main Authors: Sujata Ghosh, Aviad Heifetz, Rineke Verbrugge
Format: Article
Language:English
Published: Open Publishing Association 2016-06-01
Series:Electronic Proceedings in Theoretical Computer Science
Online Access:http://arxiv.org/pdf/1606.07521v1

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