The Joy of the Easter Egg and the Pain of Numb Hands: The Augmentation and Limitation of Reality Through Video Games
Sumergirse en un mundo en el que nuestra percepción de la realidad está muy mediatizada permite la creación de un léxico audiovisual que se expande sobre muchas plataformas y tiempos. En este contexto, podemos observar el caso de los videojuegos que, como un medio, no se limitan a la creación de rom...
Main Authors: | Enrique Uribe-Jongbloed, Tobias M. Scholz, Hernán David Espinosa-Medina |
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Format: | Article |
Language: | English |
Published: |
Universidad de La Sabana
2015-01-01
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Series: | Palabra Clave |
Online Access: | http://www.redalyc.org/articulo.oa?id=64942535009 |
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