PENGEMBANGAN MODUL MULTIMEDIA MOBILE LEARNING DENGAN ANDROID STUDIO 4.1 MATERI KEANEKARAGAMAN HAYATI BAGI SISWA SMA KELAS X

The future competence of the 21st century requires students to be able to utilize Information and Communication Technology (ICT). One of ICTs used by students is smartphone. To get the smartphone benefits used  by  students, a medium of learning is needed in the form of modules on smartphone operati...

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Main Authors: Ade Suryanda, Ernawati Ernawati, Akbar Maulana
Format: Article
Language:English
Published: Universitas Negeri Jakarta 2018-01-01
Series:Biosfer
Subjects:
Online Access:http://journal.unj.ac.id/unj/index.php/biosfer/article/view/5580
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spelling doaj-06d83efe620e45a093b5cd2c2cda4b1e2020-11-24T22:07:58ZengUniversitas Negeri JakartaBiosfer0853-24512614-39842018-01-0191556410.21009/biosferjpb.9-1.95580PENGEMBANGAN MODUL MULTIMEDIA MOBILE LEARNING DENGAN ANDROID STUDIO 4.1 MATERI KEANEKARAGAMAN HAYATI BAGI SISWA SMA KELAS XAde SuryandaErnawati ErnawatiAkbar MaulanaThe future competence of the 21st century requires students to be able to utilize Information and Communication Technology (ICT). One of ICTs used by students is smartphone. To get the smartphone benefits used  by  students, a medium of learning is needed in the form of modules on smartphone operating system. Hopefully, it can make the students  feel more interested and motivated  in learning biology. The purpose of this study was to develop multimedia mobile learning modules based on android operating system which contains biodiversity material for senior high school students of class X. The research was conducted in September 2015 to January 2016. The research method used was a research and development. The validation test results of subject expert, a linguists and media experts testing obtained scores of 84%, 80.57% and 63%. The trial test results of initial and primary use of students was 81,41% and 81,15%. Next result was a trial test from biology teachers with 87.50%. Pre test obtained an average score 83.98 while the post test gained an average score of 87.23. The conclusion of this research and development was the multimedia mobile learning modules of biodiversity material based on android operating system for senior high school students of class X has been developed, got a good interpretation score and increase student learning outcomes.http://journal.unj.ac.id/unj/index.php/biosfer/article/view/5580Biodiversity, mobile learning , module, multimedia
collection DOAJ
language English
format Article
sources DOAJ
author Ade Suryanda
Ernawati Ernawati
Akbar Maulana
spellingShingle Ade Suryanda
Ernawati Ernawati
Akbar Maulana
PENGEMBANGAN MODUL MULTIMEDIA MOBILE LEARNING DENGAN ANDROID STUDIO 4.1 MATERI KEANEKARAGAMAN HAYATI BAGI SISWA SMA KELAS X
Biosfer
Biodiversity, mobile learning , module, multimedia
author_facet Ade Suryanda
Ernawati Ernawati
Akbar Maulana
author_sort Ade Suryanda
title PENGEMBANGAN MODUL MULTIMEDIA MOBILE LEARNING DENGAN ANDROID STUDIO 4.1 MATERI KEANEKARAGAMAN HAYATI BAGI SISWA SMA KELAS X
title_short PENGEMBANGAN MODUL MULTIMEDIA MOBILE LEARNING DENGAN ANDROID STUDIO 4.1 MATERI KEANEKARAGAMAN HAYATI BAGI SISWA SMA KELAS X
title_full PENGEMBANGAN MODUL MULTIMEDIA MOBILE LEARNING DENGAN ANDROID STUDIO 4.1 MATERI KEANEKARAGAMAN HAYATI BAGI SISWA SMA KELAS X
title_fullStr PENGEMBANGAN MODUL MULTIMEDIA MOBILE LEARNING DENGAN ANDROID STUDIO 4.1 MATERI KEANEKARAGAMAN HAYATI BAGI SISWA SMA KELAS X
title_full_unstemmed PENGEMBANGAN MODUL MULTIMEDIA MOBILE LEARNING DENGAN ANDROID STUDIO 4.1 MATERI KEANEKARAGAMAN HAYATI BAGI SISWA SMA KELAS X
title_sort pengembangan modul multimedia mobile learning dengan android studio 4.1 materi keanekaragaman hayati bagi siswa sma kelas x
publisher Universitas Negeri Jakarta
series Biosfer
issn 0853-2451
2614-3984
publishDate 2018-01-01
description The future competence of the 21st century requires students to be able to utilize Information and Communication Technology (ICT). One of ICTs used by students is smartphone. To get the smartphone benefits used  by  students, a medium of learning is needed in the form of modules on smartphone operating system. Hopefully, it can make the students  feel more interested and motivated  in learning biology. The purpose of this study was to develop multimedia mobile learning modules based on android operating system which contains biodiversity material for senior high school students of class X. The research was conducted in September 2015 to January 2016. The research method used was a research and development. The validation test results of subject expert, a linguists and media experts testing obtained scores of 84%, 80.57% and 63%. The trial test results of initial and primary use of students was 81,41% and 81,15%. Next result was a trial test from biology teachers with 87.50%. Pre test obtained an average score 83.98 while the post test gained an average score of 87.23. The conclusion of this research and development was the multimedia mobile learning modules of biodiversity material based on android operating system for senior high school students of class X has been developed, got a good interpretation score and increase student learning outcomes.
topic Biodiversity, mobile learning , module, multimedia
url http://journal.unj.ac.id/unj/index.php/biosfer/article/view/5580
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AT akbarmaulana pengembanganmodulmultimediamobilelearningdenganandroidstudio41materikeanekaragamanhayatibagisiswasmakelasx
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