Exploring the Limits of Floating-Point Resolution for Hardware-In-the-Loop Implemented with FPGAs

As the performance of digital devices is improving, Hardware-In-the-Loop (HIL) techniques are being increasingly used. HIL systems are frequently implemented using FPGAs (Field Programmable Gate Array) as they allow faster calculations and therefore smaller simulation steps. As the simulation step i...

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Main Authors: Alberto Sanchez, Elías Todorovich, Angel de Castro
Format: Article
Language:English
Published: MDPI AG 2018-09-01
Series:Electronics
Subjects:
Online Access:http://www.mdpi.com/2079-9292/7/10/219
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spelling doaj-0535c1bea748465e88bab950c352d4982020-11-25T02:35:00ZengMDPI AGElectronics2079-92922018-09-0171021910.3390/electronics7100219electronics7100219Exploring the Limits of Floating-Point Resolution for Hardware-In-the-Loop Implemented with FPGAsAlberto Sanchez0Elías Todorovich1Angel de Castro2HCTLab Research Group, Universidad Autonoma de Madrid, 28049 Madrid, SpainFacultad de Ciencias Exactas, Universidad Nacional del Centro de la Provincia de Buenos Aires, Tandil B7001BBO, ArgentinaHCTLab Research Group, Universidad Autonoma de Madrid, 28049 Madrid, SpainAs the performance of digital devices is improving, Hardware-In-the-Loop (HIL) techniques are being increasingly used. HIL systems are frequently implemented using FPGAs (Field Programmable Gate Array) as they allow faster calculations and therefore smaller simulation steps. As the simulation step is reduced, the incremental values for the state variables are reduced proportionally, increasing the difference between the current value of the state variable and its increments. This difference can lead to numerical resolution issues when both magnitudes cannot be stored simultaneously in the state variable. FPGA-based HIL systems generally use 32-bit floating-point due to hardware and timing restrictions but they may suffer from these resolution problems. This paper explores the limits of 32-bit floating-point arithmetics in the context of hardware-in-the-loop systems, and how a larger format can be used to avoid resolution problems. The consequences in terms of hardware resources and running frequency are also explored. Although the conclusions reached in this work can be applied to any digital device, they can be directly used in the field of FPGAs, where the designer can easily use custom floating-point arithmetics.http://www.mdpi.com/2079-9292/7/10/219hardware-in-the-loopfloating-pointfixed-pointreal-time emulationfield programmable gate array
collection DOAJ
language English
format Article
sources DOAJ
author Alberto Sanchez
Elías Todorovich
Angel de Castro
spellingShingle Alberto Sanchez
Elías Todorovich
Angel de Castro
Exploring the Limits of Floating-Point Resolution for Hardware-In-the-Loop Implemented with FPGAs
Electronics
hardware-in-the-loop
floating-point
fixed-point
real-time emulation
field programmable gate array
author_facet Alberto Sanchez
Elías Todorovich
Angel de Castro
author_sort Alberto Sanchez
title Exploring the Limits of Floating-Point Resolution for Hardware-In-the-Loop Implemented with FPGAs
title_short Exploring the Limits of Floating-Point Resolution for Hardware-In-the-Loop Implemented with FPGAs
title_full Exploring the Limits of Floating-Point Resolution for Hardware-In-the-Loop Implemented with FPGAs
title_fullStr Exploring the Limits of Floating-Point Resolution for Hardware-In-the-Loop Implemented with FPGAs
title_full_unstemmed Exploring the Limits of Floating-Point Resolution for Hardware-In-the-Loop Implemented with FPGAs
title_sort exploring the limits of floating-point resolution for hardware-in-the-loop implemented with fpgas
publisher MDPI AG
series Electronics
issn 2079-9292
publishDate 2018-09-01
description As the performance of digital devices is improving, Hardware-In-the-Loop (HIL) techniques are being increasingly used. HIL systems are frequently implemented using FPGAs (Field Programmable Gate Array) as they allow faster calculations and therefore smaller simulation steps. As the simulation step is reduced, the incremental values for the state variables are reduced proportionally, increasing the difference between the current value of the state variable and its increments. This difference can lead to numerical resolution issues when both magnitudes cannot be stored simultaneously in the state variable. FPGA-based HIL systems generally use 32-bit floating-point due to hardware and timing restrictions but they may suffer from these resolution problems. This paper explores the limits of 32-bit floating-point arithmetics in the context of hardware-in-the-loop systems, and how a larger format can be used to avoid resolution problems. The consequences in terms of hardware resources and running frequency are also explored. Although the conclusions reached in this work can be applied to any digital device, they can be directly used in the field of FPGAs, where the designer can easily use custom floating-point arithmetics.
topic hardware-in-the-loop
floating-point
fixed-point
real-time emulation
field programmable gate array
url http://www.mdpi.com/2079-9292/7/10/219
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