Gamification as an instrument for organizational behaviour change during the meeting: case study «ROBATIEMPOS»

During the last years, gamification has been a burning issue and a subject of scientific discussions. Gamification is an innovative solution to foster motivation. It relates to the use of game elements in non-game contexts. By applying game mechanics to training and other business critical processes...

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Bibliographic Details
Main Authors: Dulskaia Iana, Bellini Francesco, Zabal Roman, Garcia Pañella Oscar, D’Ascenzo Fabrizio
Format: Article
Language:English
Published: Sciendo 2017-07-01
Series:Proceedings of the International Conference on Business Excellence
Subjects:
Online Access:https://doi.org/10.1515/picbe-2017-0039