Gamification as an instrument for organizational behaviour change during the meeting: case study «ROBATIEMPOS»
During the last years, gamification has been a burning issue and a subject of scientific discussions. Gamification is an innovative solution to foster motivation. It relates to the use of game elements in non-game contexts. By applying game mechanics to training and other business critical processes...
Main Authors: | , , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
Sciendo
2017-07-01
|
Series: | Proceedings of the International Conference on Business Excellence |
Subjects: | |
Online Access: | https://doi.org/10.1515/picbe-2017-0039 |