Averaged Soft Actor-Critic for Deep Reinforcement Learning

With the advent of the era of artificial intelligence, deep reinforcement learning (DRL) has achieved unprecedented success in high-dimensional and large-scale artificial intelligence tasks. However, the insecurity and instability of the DRL algorithm have an important impact on its performance. The...

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Bibliographic Details
Main Authors: Feng Ding, Guanfeng Ma, Zhikui Chen, Jing Gao, Peng Li
Format: Article
Language:English
Published: Hindawi-Wiley 2021-01-01
Series:Complexity
Online Access:http://dx.doi.org/10.1155/2021/6658724
Description
Summary:With the advent of the era of artificial intelligence, deep reinforcement learning (DRL) has achieved unprecedented success in high-dimensional and large-scale artificial intelligence tasks. However, the insecurity and instability of the DRL algorithm have an important impact on its performance. The Soft Actor-Critic (SAC) algorithm uses advanced functions to update the policy and value network to alleviate some of these problems. However, SAC still has some problems. In order to reduce the error caused by the overestimation of SAC, we propose a new SAC algorithm called Averaged-SAC. By averaging the previously learned action-state estimates, it reduces the overestimation problem of soft Q-learning, thereby contributing to a more stable training process and improving performance. We evaluate the performance of Averaged-SAC through some games in the MuJoCo environment. The experimental results show that the Averaged-SAC algorithm effectively improves the performance of the SAC algorithm and the stability of the training process.
ISSN:1099-0526