User Interface Aspects of a Human-Hand Simulation System
This paper describes the user interface design for a human-hand simulation system, a virtual environment that produces ground truth data (life-like human hand gestures and animations) and provides visualization support for experiments on computer vision-based hand pose estimation and tracking. The s...
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International Institute of Informatics and Cybernetics
2005-10-01
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Online Access: | http://www.iiisci.org/Journal/CV$/sci/pdfs/P147800.pdf
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doaj-0226a4a22b5443e5971481898b3655df2020-11-25T01:55:09ZengInternational Institute of Informatics and CyberneticsJournal of Systemics, Cybernetics and Informatics1690-45242005-10-01357783User Interface Aspects of a Human-Hand Simulation SystemBeifang Yi0Frederick Harris1Sergiu Dascalu2Ali Erol3 University of Nevada, Reno University of Nevada, Reno University of Nevada, Reno University of Nevada, Reno This paper describes the user interface design for a human-hand simulation system, a virtual environment that produces ground truth data (life-like human hand gestures and animations) and provides visualization support for experiments on computer vision-based hand pose estimation and tracking. The system allows users to save time in data generation and easily create any hand gestures. We have designed and implemented this user interface with the consideration of usability goals and software engineering issues.http://www.iiisci.org/Journal/CV$/sci/pdfs/P147800.pdf software engineeringUser Interface DesignGUIVirtual RealityHCI |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Beifang Yi Frederick Harris Sergiu Dascalu Ali Erol |
spellingShingle |
Beifang Yi Frederick Harris Sergiu Dascalu Ali Erol User Interface Aspects of a Human-Hand Simulation System Journal of Systemics, Cybernetics and Informatics software engineering User Interface Design GUI Virtual Reality HCI |
author_facet |
Beifang Yi Frederick Harris Sergiu Dascalu Ali Erol |
author_sort |
Beifang Yi |
title |
User Interface Aspects of a Human-Hand Simulation System |
title_short |
User Interface Aspects of a Human-Hand Simulation System |
title_full |
User Interface Aspects of a Human-Hand Simulation System |
title_fullStr |
User Interface Aspects of a Human-Hand Simulation System |
title_full_unstemmed |
User Interface Aspects of a Human-Hand Simulation System |
title_sort |
user interface aspects of a human-hand simulation system |
publisher |
International Institute of Informatics and Cybernetics |
series |
Journal of Systemics, Cybernetics and Informatics |
issn |
1690-4524 |
publishDate |
2005-10-01 |
description |
This paper describes the user interface design for a human-hand simulation system, a virtual environment that produces ground truth data (life-like human hand gestures and animations) and provides visualization support for experiments on computer vision-based hand pose estimation and tracking. The system allows users to save time in data generation and easily create any hand gestures. We have designed and implemented this user interface with the consideration of usability goals and software engineering issues. |
topic |
software engineering User Interface Design GUI Virtual Reality HCI |
url |
http://www.iiisci.org/Journal/CV$/sci/pdfs/P147800.pdf
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work_keys_str_mv |
AT beifangyi userinterfaceaspectsofahumanhandsimulationsystem AT frederickharris userinterfaceaspectsofahumanhandsimulationsystem AT sergiudascalu userinterfaceaspectsofahumanhandsimulationsystem AT alierol userinterfaceaspectsofahumanhandsimulationsystem |
_version_ |
1724984708818796544 |