User Interface Aspects of a Human-Hand Simulation System

This paper describes the user interface design for a human-hand simulation system, a virtual environment that produces ground truth data (life-like human hand gestures and animations) and provides visualization support for experiments on computer vision-based hand pose estimation and tracking. The s...

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Bibliographic Details
Main Authors: Beifang Yi, Frederick Harris, Sergiu Dascalu, Ali Erol
Format: Article
Language:English
Published: International Institute of Informatics and Cybernetics 2005-10-01
Series:Journal of Systemics, Cybernetics and Informatics
Subjects:
GUI
HCI
Online Access:http://www.iiisci.org/Journal/CV$/sci/pdfs/P147800.pdf
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spelling doaj-0226a4a22b5443e5971481898b3655df2020-11-25T01:55:09ZengInternational Institute of Informatics and CyberneticsJournal of Systemics, Cybernetics and Informatics1690-45242005-10-01357783User Interface Aspects of a Human-Hand Simulation SystemBeifang Yi0Frederick Harris1Sergiu Dascalu2Ali Erol3 University of Nevada, Reno University of Nevada, Reno University of Nevada, Reno University of Nevada, Reno This paper describes the user interface design for a human-hand simulation system, a virtual environment that produces ground truth data (life-like human hand gestures and animations) and provides visualization support for experiments on computer vision-based hand pose estimation and tracking. The system allows users to save time in data generation and easily create any hand gestures. We have designed and implemented this user interface with the consideration of usability goals and software engineering issues.http://www.iiisci.org/Journal/CV$/sci/pdfs/P147800.pdf software engineeringUser Interface DesignGUIVirtual RealityHCI
collection DOAJ
language English
format Article
sources DOAJ
author Beifang Yi
Frederick Harris
Sergiu Dascalu
Ali Erol
spellingShingle Beifang Yi
Frederick Harris
Sergiu Dascalu
Ali Erol
User Interface Aspects of a Human-Hand Simulation System
Journal of Systemics, Cybernetics and Informatics
software engineering
User Interface Design
GUI
Virtual Reality
HCI
author_facet Beifang Yi
Frederick Harris
Sergiu Dascalu
Ali Erol
author_sort Beifang Yi
title User Interface Aspects of a Human-Hand Simulation System
title_short User Interface Aspects of a Human-Hand Simulation System
title_full User Interface Aspects of a Human-Hand Simulation System
title_fullStr User Interface Aspects of a Human-Hand Simulation System
title_full_unstemmed User Interface Aspects of a Human-Hand Simulation System
title_sort user interface aspects of a human-hand simulation system
publisher International Institute of Informatics and Cybernetics
series Journal of Systemics, Cybernetics and Informatics
issn 1690-4524
publishDate 2005-10-01
description This paper describes the user interface design for a human-hand simulation system, a virtual environment that produces ground truth data (life-like human hand gestures and animations) and provides visualization support for experiments on computer vision-based hand pose estimation and tracking. The system allows users to save time in data generation and easily create any hand gestures. We have designed and implemented this user interface with the consideration of usability goals and software engineering issues.
topic software engineering
User Interface Design
GUI
Virtual Reality
HCI
url http://www.iiisci.org/Journal/CV$/sci/pdfs/P147800.pdf
work_keys_str_mv AT beifangyi userinterfaceaspectsofahumanhandsimulationsystem
AT frederickharris userinterfaceaspectsofahumanhandsimulationsystem
AT sergiudascalu userinterfaceaspectsofahumanhandsimulationsystem
AT alierol userinterfaceaspectsofahumanhandsimulationsystem
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