Mobile multi-service smart room client: Initial study for multi-platform development

Smart Room provides a service set to automate such research and educational activity as conferences, lectures, and meetings. For human participants the services are accessible via mobile personal end-user devices. A mobile device hosts a smart room client, which registers the participant in the smar...

Full description

Bibliographic Details
Main Authors: Andrey Vdovenko, Sergey Marchenkov, Dmitry Korzun
Format: Article
Language:English
Published: FRUCT 2013-04-01
Series:Proceedings of the XXth Conference of Open Innovations Association FRUCT
Subjects:
Online Access:https://www.fruct.org/publications/fruct13/files/Vdo.pdf
id doaj-01aeae28df564f36aea3362b3d934362
record_format Article
spelling doaj-01aeae28df564f36aea3362b3d9343622020-11-24T22:22:41ZengFRUCTProceedings of the XXth Conference of Open Innovations Association FRUCT2305-72542343-07372013-04-012261314315210.23919/FRUCT.2013.8124238Mobile multi-service smart room client: Initial study for multi-platform developmentAndrey Vdovenko0Sergey Marchenkov1Dmitry Korzun2Helsinki Institute for Information Technology (HIIT), FinlandHelsinki Institute for Information Technology (HIIT), FinlandHelsinki Institute for Information Technology (HIIT), FinlandSmart Room provides a service set to automate such research and educational activity as conferences, lectures, and meetings. For human participants the services are accessible via mobile personal end-user devices. A mobile device hosts a smart room client, which registers the participant in the smart room space, shares her/his personal data and context, and accesses available services in the room. This paper reports recent progress of the smart room client development. Our key objectives are (1) development unification for various mobile platforms, where Windows Phone and Symbian are our reference cases; (2) support in the user interface of personalized access to the important services from a large set. Our initial study shows that objective (1) is an architecture design issue and our multi-platform development is based on tradeoffs between native mechanisms and portable solutions. We achieve objective (2) using HTML5 features, supported by many modern mobile platforms.https://www.fruct.org/publications/fruct13/files/Vdo.pdf Smart roomMobile programmingUser interfaceMulti-service Multi-platform development
collection DOAJ
language English
format Article
sources DOAJ
author Andrey Vdovenko
Sergey Marchenkov
Dmitry Korzun
spellingShingle Andrey Vdovenko
Sergey Marchenkov
Dmitry Korzun
Mobile multi-service smart room client: Initial study for multi-platform development
Proceedings of the XXth Conference of Open Innovations Association FRUCT
Smart room
Mobile programming
User interface
Multi-service
Multi-platform development
author_facet Andrey Vdovenko
Sergey Marchenkov
Dmitry Korzun
author_sort Andrey Vdovenko
title Mobile multi-service smart room client: Initial study for multi-platform development
title_short Mobile multi-service smart room client: Initial study for multi-platform development
title_full Mobile multi-service smart room client: Initial study for multi-platform development
title_fullStr Mobile multi-service smart room client: Initial study for multi-platform development
title_full_unstemmed Mobile multi-service smart room client: Initial study for multi-platform development
title_sort mobile multi-service smart room client: initial study for multi-platform development
publisher FRUCT
series Proceedings of the XXth Conference of Open Innovations Association FRUCT
issn 2305-7254
2343-0737
publishDate 2013-04-01
description Smart Room provides a service set to automate such research and educational activity as conferences, lectures, and meetings. For human participants the services are accessible via mobile personal end-user devices. A mobile device hosts a smart room client, which registers the participant in the smart room space, shares her/his personal data and context, and accesses available services in the room. This paper reports recent progress of the smart room client development. Our key objectives are (1) development unification for various mobile platforms, where Windows Phone and Symbian are our reference cases; (2) support in the user interface of personalized access to the important services from a large set. Our initial study shows that objective (1) is an architecture design issue and our multi-platform development is based on tradeoffs between native mechanisms and portable solutions. We achieve objective (2) using HTML5 features, supported by many modern mobile platforms.
topic Smart room
Mobile programming
User interface
Multi-service
Multi-platform development
url https://www.fruct.org/publications/fruct13/files/Vdo.pdf
work_keys_str_mv AT andreyvdovenko mobilemultiservicesmartroomclientinitialstudyformultiplatformdevelopment
AT sergeymarchenkov mobilemultiservicesmartroomclientinitialstudyformultiplatformdevelopment
AT dmitrykorzun mobilemultiservicesmartroomclientinitialstudyformultiplatformdevelopment
_version_ 1725767158187687936