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Liu, Kuo-Yu
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Liu, Kuo-Yu
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Liu, Kuo-Yu
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1
Knowledge Sharing Behavior of Virtual Community-A Case Study of "Myasthenia Gravis" Virtual Community
by
Chen, Hsin-Tsun
,
陳信存
Published 2018
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Liu
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Kuo
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Yu
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2
Implementation and Applications of Innovative VR-based System in Education–A Case Study of Starry Sky for Senior High School
by
Chen, Shing-Ming
,
陳星名
Published 2019
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Liu
,
Kuo
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Yu
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3
An Analysis of Training and Learning Environment on e-Sports: A Case Study of Senior High School in Central Taichung of Taiwan
by
LIAO, YI-KUN
,
廖益坤
Published 2019
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LIU
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KUO
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YU
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4
Game Editor and Testing Management System for Online Game-based Learning
by
Chang,Kuei-hsiang
,
張逵翔
Published 2012
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Liu
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Kuo
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Yu
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5
Exploring the Phenomenon of Motion Sickness Caused by Virtual Reality Technology from the Aspects of User Experience
by
Hsien-Wen Liu
,
劉獻文
Published 2016
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Liu
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Kuo
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Yu
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6
The Effectiveness and Application of English Pronunciation Learning with Motion Recognition Game System
by
Lo, Shih-Pin
,
羅時斌
Published 2016
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Liu
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Kuo
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Yu
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7
The Study of Learning Effectiveness of College Students by Using Flipped Classroom in Teaching Computer Programming
by
Chiu, Wen-Chieh
,
邱文傑
Published 2015
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Liu
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Yu
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8
Development of a Game-based Cognitive Measures System for Elderly on the Basis of Mini-Mental State Examination
by
HUANG, HUA-LIN
,
黃樺琳
Published 2017
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LIU
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KUO
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YU
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9
A Study of Using Flipped Classroom for Remedial Instruction in Mathematics – A Case Study of “Trapezoid Area of Application” for Fifth Grade Elementary Students
by
Chang, Ju-Ying
,
張如瑩
Published 2016
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Liu
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Yu
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