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張鈞法
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張鈞法
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張鈞法
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1
Design of Linear and Affine Transformations in Dynamic Geometry Software
by
Bing-Cheng Weng
,
翁秉承
Published 2009
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2
Interactive Ray Tracing with Global Illumination Using OpenCL
by
顏嘉緯
Published 2011
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3
Real-Time 3D Display and User Interaction Using Skeleton Tracing in OpenNI
by
王瑩婷
Published 2013
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4
Ray Tracing API Integration for OpenGL Applications
by
Lai, Wei-Hao
,
賴威豪
Published 2016
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